BaseOutputTransport: compute sample_rate and audio_chunk_size in main class
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@@ -47,6 +47,15 @@ class BaseOutputTransport(FrameProcessor):
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self._params = params
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# Output sample rate. It will be initialized on StartFrame.
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self._sample_rate = 0
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# We write 10ms*CHUNKS of audio at a time (where CHUNKS is the
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# `audio_out_10ms_chunks` parameter). If we receive long audio frames we
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# will chunk them. This helps with interruption handling. It will be
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# initialized on StartFrame.
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self._audio_chunk_size = 0
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# We will have one media sender per output frame destination. This allow
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# us to send multiple streams at the same time if the transport allows
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# it.
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@@ -54,15 +63,21 @@ class BaseOutputTransport(FrameProcessor):
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@property
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def sample_rate(self) -> int:
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sender = self._media_senders.get(None, None)
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return sender.sample_rate if sender else 0
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return self._sample_rate
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@property
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def audio_chunk_size(self) -> int:
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sender = self._media_senders.get(None, None)
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return sender.audio_chunk_size if sender else 0
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return self._audio_chunk_size
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async def start(self, frame: StartFrame):
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self._sample_rate = self._params.audio_out_sample_rate or frame.audio_out_sample_rate
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# We will write 10ms*CHUNKS of audio at a time (where CHUNKS is the
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# `audio_out_10ms_chunks` parameter). If we receive long audio frames we
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# will chunk them. This will help with interruption handling.
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audio_bytes_10ms = int(self._sample_rate / 100) * self._params.audio_out_channels * 2
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self._audio_chunk_size = audio_bytes_10ms * self._params.audio_out_10ms_chunks
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# Register destinations.
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for destination in self._params.audio_out_destinations:
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await self.register_audio_destination(destination)
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@@ -72,7 +87,11 @@ class BaseOutputTransport(FrameProcessor):
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# Start default media sender.
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self._media_senders[None] = BaseOutputTransport.MediaSender(
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self, destination=None, sample_rate=self.sample_rate, params=self._params
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self,
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destination=None,
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sample_rate=self.sample_rate,
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audio_chunk_size=self.audio_chunk_size,
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params=self._params,
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)
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await self._media_senders[None].start(frame)
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@@ -85,7 +104,11 @@ class BaseOutputTransport(FrameProcessor):
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# Start media senders.
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for destination in destinations:
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self._media_senders[destination] = BaseOutputTransport.MediaSender(
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self, destination=destination, sample_rate=self.sample_rate, params=self._params
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self,
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destination=destination,
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sample_rate=self.sample_rate,
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audio_chunk_size=self.audio_chunk_size,
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params=self._params,
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)
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await self._media_senders[destination].start(frame)
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@@ -200,20 +223,16 @@ class BaseOutputTransport(FrameProcessor):
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*,
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destination: Optional[str],
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sample_rate: int,
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audio_chunk_size: int,
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params: TransportParams,
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):
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self._transport = transport
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self._destination = destination
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self._sample_rate = sample_rate
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self._audio_chunk_size = audio_chunk_size
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self._params = params
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# Output sample rate. It will be initialized on StartFrame.
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self._sample_rate = 0
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# We write 10ms*CHUNKS of audio at a time (where CHUNKS is the
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# `audio_out_10ms_chunks` parameter). If we receive long audio
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# frames we will chunk them. This helps with interruption handling.
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self._audio_chunk_size = 0
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# Buffer to keep track of incoming audio.
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self._audio_buffer = bytearray()
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# This will be used to resample incoming audio to the output sample rate.
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@@ -242,13 +261,6 @@ class BaseOutputTransport(FrameProcessor):
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return self._audio_chunk_size
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async def start(self, frame: StartFrame):
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self._sample_rate = self._params.audio_out_sample_rate or frame.audio_out_sample_rate
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# We will write 10ms*CHUNKS of audio at a time (where CHUNKS is the
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# `audio_out_10ms_chunks` parameter). If we receive long audio frames we
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# will chunk them. This will help with interruption handling.
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audio_bytes_10ms = int(self._sample_rate / 100) * self._params.audio_out_channels * 2
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self._audio_chunk_size = audio_bytes_10ms * self._params.audio_out_10ms_chunks
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self._audio_buffer = bytearray()
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# Create all tasks.
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