Fixing PlayHTTTSService to reuse the same context when needed.
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@@ -13,6 +13,7 @@ supporting both WebSocket streaming and HTTP-based synthesis.
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import io
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import io
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import json
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import json
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import struct
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import struct
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import uuid
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import warnings
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import warnings
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from typing import AsyncGenerator, Optional
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from typing import AsyncGenerator, Optional
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@@ -323,6 +324,20 @@ class PlayHTTTSService(InterruptibleTTSService):
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return self._websocket
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return self._websocket
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raise Exception("Websocket not connected")
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raise Exception("Websocket not connected")
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def create_context_id(self) -> str:
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"""Generate a unique context ID for a TTS request in case we don't have one already in progress.
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Returns:
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A unique string identifier for the TTS context.
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"""
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# If a context ID does not exist, create a new one.
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# If an ID exists, continue using the current ID.
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# When interruptions happen, user speech results in
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# an interruption, which resets the context ID.
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if not self._context_id:
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return str(uuid.uuid4())
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return self._context_id
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async def _handle_interruption(self, frame: InterruptionFrame, direction: FrameDirection):
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async def _handle_interruption(self, frame: InterruptionFrame, direction: FrameDirection):
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"""Handle interruption by stopping metrics and clearing request ID."""
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"""Handle interruption by stopping metrics and clearing request ID."""
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await super()._handle_interruption(frame, direction)
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await super()._handle_interruption(frame, direction)
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