adding missing audio buffer fix
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@@ -31,6 +31,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Fixed an issue where `OpenAIRealtimeBetaLLMService` function calling resulted
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in an error.
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- Fixed an issue in `AudioBufferProcessor` where the last audio buffer was not
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being processed, in cases where the `_user_audio_buffer` was smaller than the
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buffer size.
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### Performance
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- Replaced audio resampling library `resampy` with `soxr`. Resampling a 2:21s
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@@ -9,6 +9,7 @@ from pipecat.frames.frames import (
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Frame,
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InputAudioRawFrame,
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OutputAudioRawFrame,
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EndFrame,
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)
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from pipecat.processors.frame_processor import FrameDirection, FrameProcessor
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@@ -86,6 +87,9 @@ class AudioBufferProcessor(FrameProcessor):
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if self._buffer_size > 0 and len(self._user_audio_buffer) > self._buffer_size:
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await self._call_on_audio_data_handler()
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if isinstance(frame, EndFrame):
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await self._call_on_audio_data_handler()
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await self.push_frame(frame, direction)
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async def _call_on_audio_data_handler(self):
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