update CHANGELOG and create websocker-server instructions

This commit is contained in:
Aleix Conchillo Flaqué
2024-05-30 15:02:12 -07:00
parent d2117c6f32
commit 219af71227
6 changed files with 35 additions and 0 deletions

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# Websocket Server
This is an example that shows how to use `WebsocketServerTransport` to communicate with a web client.
## Get started
```python
python3 -m venv venv
source venv/bin/activate
pip install -r requirements.txt
```
## Run the server
```bash
python server.py
```
## Run the HTTP server
This will host the static web client:
```bash
python -m http.server
```
Then, visit `http://localhost:8000` in your browser to start a session.

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//
// Copyright (c) 2024, Daily
//
// SPDX-License-Identifier: BSD 2-Clause License
//
// Generate frames_pb2.py with:
//
// python -m grpc_tools.protoc --proto_path=./ --python_out=./protobufs frames.proto
syntax = "proto3";
package pipecat;
message TextFrame {
uint64 id = 1;
string name = 2;
string text = 3;
}
message AudioRawFrame {
uint64 id = 1;
string name = 2;
bytes audio = 3;
uint32 sample_rate = 4;
uint32 num_channels = 5;
}
message TranscriptionFrame {
uint64 id = 1;
string name = 2;
string text = 3;
string user_id = 4;
string timestamp = 5;
}
message Frame {
oneof frame {
TextFrame text = 1;
AudioRawFrame audio = 2;
TranscriptionFrame transcription = 3;
}
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://cdn.jsdelivr.net/npm/protobufjs@7.X.X/dist/protobuf.min.js"></script>
<title>Pipecat WebSocket Client Example</title>
</head>
<body>
<h1>Pipecat WebSocket Client Example</h1>
<h3><div id="progressText">Loading, wait...</div></h2>
<button id="startAudioBtn">Start Audio</button>
<button id="stopAudioBtn">Stop Audio</button>
<script>
const SAMPLE_RATE = 16000;
const NUM_CHANNELS = 1;
const PLAY_TIME_RESET_THRESHOLD_MS = 1.0;
// The protobuf type. We will load it later.
let Frame = null;
// The websocket connection.
let ws = null;
// The audio context
let audioContext = null;
// The audio context media stream source
let source = null;
// The microphone stream from getUserMedia. SHould be sampled to the
// proper sample rate.
let microphoneStream = null;
// Script processor to get data from microphone.
let scriptProcessor = null;
// AudioContext play time.
let playTime = 0;
// Last time we received a websocket message.
let lastMessageTime = 0;
// Whether we should be playing audio.
let isPlaying = false;
let startBtn = document.getElementById('startAudioBtn');
let stopBtn = document.getElementById('stopAudioBtn');
const proto = protobuf.load("frames.proto", (err, root) => {
if (err) {
throw err;
}
Frame = root.lookupType("pipecat.Frame");
const progressText = document.getElementById("progressText");
progressText.textContent = "We are ready! Make sure to run the server and then click `Start Audio`.";
startBtn.disabled = false;
stopBtn.disabled = true;
});
function initWebSocket() {
ws = new WebSocket('ws://localhost:8765');
ws.addEventListener('open', () => console.log('WebSocket connection established.'));
ws.addEventListener('message', handleWebSocketMessage);
ws.addEventListener('close', (event) => {
console.log("WebSocket connection closed.", event.code, event.reason);
stopAudio(false);
});
ws.addEventListener('error', (event) => console.error('WebSocket error:', event));
}
async function handleWebSocketMessage(event) {
const arrayBuffer = await event.data.arrayBuffer();
if (isPlaying) {
enqueueAudioFromProto(arrayBuffer);
}
}
function enqueueAudioFromProto(arrayBuffer) {
const parsedFrame = Frame.decode(new Uint8Array(arrayBuffer));
if (!parsedFrame?.audio) {
return false;
}
// Reset play time if it's been a while we haven't played anything.
const diffTime = audioContext.currentTime - lastMessageTime;
if ((playTime == 0) || (diffTime > PLAY_TIME_RESET_THRESHOLD_MS)) {
playTime = audioContext.currentTime;
}
lastMessageTime = audioContext.currentTime;
// We should be able to use parsedFrame.audio.audio.buffer but for
// some reason that contains all the bytes from the protobuf message.
const audioVector = Array.from(parsedFrame.audio.audio);
const audioArray = new Uint8Array(audioVector);
audioContext.decodeAudioData(audioArray.buffer, function(buffer) {
const source = new AudioBufferSourceNode(audioContext);
source.buffer = buffer;
source.start(playTime);
source.connect(audioContext.destination);
playTime = playTime + buffer.duration;
});
}
function convertFloat32ToS16PCM(float32Array) {
let int16Array = new Int16Array(float32Array.length);
for (let i = 0; i < float32Array.length; i++) {
let clampedValue = Math.max(-1, Math.min(1, float32Array[i]));
int16Array[i] = clampedValue < 0 ? clampedValue * 32768 : clampedValue * 32767;
}
return int16Array;
}
function startAudioBtnHandler() {
if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {
alert('getUserMedia is not supported in your browser.');
return;
}
startBtn.disabled = true;
stopBtn.disabled = false;
audioContext = new (window.AudioContext || window.webkitAudioContext)({
latencyHint: "interactive",
sampleRate: SAMPLE_RATE
});
isPlaying = true;
initWebSocket();
navigator.mediaDevices.getUserMedia({
audio: {
sampleRate: SAMPLE_RATE,
channelCount: NUM_CHANNELS,
autoGainControl: true,
echoCancellation: true,
noiseSuppression: true,
}
}).then((stream) => {
microphoneStream = stream;
// 512 is closest thing to 200ms.
scriptProcessor = audioContext.createScriptProcessor(512, 1, 1);
source = audioContext.createMediaStreamSource(stream);
source.connect(scriptProcessor);
scriptProcessor.connect(audioContext.destination);
scriptProcessor.onaudioprocess = (event) => {
if (!ws) {
return;
}
const audioData = event.inputBuffer.getChannelData(0);
const pcmS16Array = convertFloat32ToS16PCM(audioData);
const pcmByteArray = new Uint8Array(pcmS16Array.buffer);
const frame = Frame.create({
audio: {
audio: Array.from(pcmByteArray),
sampleRate: SAMPLE_RATE,
numChannels: NUM_CHANNELS
}
});
const encodedFrame = new Uint8Array(Frame.encode(frame).finish());
ws.send(encodedFrame);
};
}).catch((error) => console.error('Error accessing microphone:', error));
}
function stopAudio(closeWebsocket) {
isPlaying = false;
startBtn.disabled = false;
stopBtn.disabled = true;
if (ws && closeWebsocket) {
ws.close();
ws = null;
}
if (scriptProcessor) {
scriptProcessor.disconnect();
}
if (source) {
source.disconnect();
}
}
function stopAudioBtnHandler() {
stopAudio(true);
}
startBtn.addEventListener('click', startAudioBtnHandler);
stopBtn.addEventListener('click', stopAudioBtnHandler);
startBtn.disabled = true;
stopBtn.disabled = true;
</script>
</body>
</html>

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python-dotenv
pipecat-ai[openai,silero,websocket,whisper]

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#
# Copyright (c) 2024, Daily
#
# SPDX-License-Identifier: BSD 2-Clause License
#
import aiohttp
import asyncio
import os
import sys
from pipecat.frames.frames import LLMMessagesFrame
from pipecat.pipeline.pipeline import Pipeline
from pipecat.pipeline.runner import PipelineRunner
from pipecat.pipeline.task import PipelineTask
from pipecat.processors.aggregators.llm_response import LLMAssistantResponseAggregator, LLMUserResponseAggregator
from pipecat.services.elevenlabs import ElevenLabsTTSService
from pipecat.services.openai import OpenAILLMService
from pipecat.services.whisper import WhisperSTTService
from pipecat.transports.network.websocket_server import WebsocketServerParams, WebsocketServerTransport
from pipecat.vad.silero import SileroVAD
from loguru import logger
from dotenv import load_dotenv
load_dotenv(override=True)
logger.remove(0)
logger.add(sys.stderr, level="DEBUG")
async def main():
async with aiohttp.ClientSession() as session:
transport = WebsocketServerTransport(params=WebsocketServerParams(add_wav_header=True))
vad = SileroVAD(audio_passthrough=True)
llm = OpenAILLMService(
api_key=os.getenv("OPENAI_API_KEY"),
model="gpt-4o")
stt = WhisperSTTService()
tts = ElevenLabsTTSService(
aiohttp_session=session,
api_key=os.getenv("ELEVENLABS_API_KEY"),
voice_id=os.getenv("ELEVENLABS_VOICE_ID"),
)
messages = [
{
"role": "system",
"content": "You are a helpful LLM in a WebRTC call. Your goal is to demonstrate your capabilities in a succinct way. Your output will be converted to audio so don't include special characters in your answers. Respond to what the user said in a creative and helpful way.",
},
]
tma_in = LLMUserResponseAggregator(messages)
tma_out = LLMAssistantResponseAggregator(messages)
pipeline = Pipeline([
transport.input(), # Websocket input from client
vad, # VAD to detect user speech
stt, # Speech-To-Text
tma_in, # User responses
llm, # LLM
tts, # Text-To-Speech
transport.output(), # Websocket output to client
tma_out # LLM responses
])
task = PipelineTask(pipeline)
@transport.event_handler("on_client_connected")
async def on_client_connected(transport, client):
# Kick off the conversation.
messages.append(
{"role": "system", "content": "Please introduce yourself to the user."})
await task.queue_frames([LLMMessagesFrame(messages)])
runner = PipelineRunner()
await runner.run(task)
if __name__ == "__main__":
asyncio.run(main())