Added on_track_audio_data callback to AudioBufferProcessor for track level recording
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@@ -132,6 +132,9 @@ stt = DeepgramSTTService(..., live_options=LiveOptions(model="nova-2-general"))
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### Added
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- Added track-specific audio event `on_track_audio_data` to
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`AudioBufferProcessor` for accessing separate input and output audio tracks.
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- Added new `AudioContextWordTTSService`. This is a TTS base class for TTS
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services that handling multiple separate audio requests.
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@@ -21,20 +21,32 @@ from pipecat.processors.frame_processor import FrameDirection, FrameProcessor
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class AudioBufferProcessor(FrameProcessor):
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"""This processor buffers audio raw frames (input and output). The mixed
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audio can be obtained by registering an "on_audio_data" event handler.
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The event handler will be called every time `buffer_size` is reached.
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"""Processes and buffers audio frames from both input (user) and output (bot) sources.
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You can provide the desired output `sample_rate` and incoming audio frames
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will resampled to match it. Also, you can provide the number of channels, 1
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for mono and 2 for stereo. With mono audio user and bot audio will be mixed,
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in the case of stereo the left channel will be used for the user's audio and
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the right channel for the bot.
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This processor manages audio buffering and synchronization, providing both merged and
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track-specific audio access through event handlers. It supports various audio configurations
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including sample rate conversion and mono/stereo output.
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Most of the time, user audio will be a continuous stream but it's possible
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that in some cases only the spoken audio is sent. To accomodate for those
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cases make sure to set `user_continuous_stream` accordingly.
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Events:
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on_audio_data: Triggered when buffer_size is reached, providing merged audio
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on_track_audio_data: Triggered when buffer_size is reached, providing separate tracks
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Args:
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sample_rate (Optional[int]): Desired output sample rate. If None, uses source rate
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num_channels (int): Number of channels (1 for mono, 2 for stereo). Defaults to 1
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buffer_size (int): Size of buffer before triggering events. 0 for no buffering
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user_continuous_stream (bool): Whether user audio is continuous or speech-only
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Audio handling:
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- Mono output (num_channels=1): User and bot audio are mixed
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- Stereo output (num_channels=2): User audio on left, bot audio on right
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- Automatic resampling of incoming audio to match desired sample_rate
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- Silence insertion for non-continuous audio streams
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- Buffer synchronization between user and bot audio
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Note:
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When user_continuous_stream is False, the processor expects only speech
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segments and will handle silence insertion between segments automatically.
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"""
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def __init__(
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@@ -65,21 +77,45 @@ class AudioBufferProcessor(FrameProcessor):
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self._resampler = create_default_resampler()
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self._register_event_handler("on_audio_data")
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self._register_event_handler("on_track_audio_data")
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@property
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def sample_rate(self) -> int:
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"""Current sample rate of the audio processor.
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Returns:
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int: The sample rate in Hz
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"""
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return self._sample_rate
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@property
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def num_channels(self) -> int:
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"""Number of channels in the audio output.
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Returns:
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int: Number of channels (1 for mono, 2 for stereo)
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"""
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return self._num_channels
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def has_audio(self) -> bool:
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"""Check if both user and bot audio buffers contain data.
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Returns:
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bool: True if both buffers contain audio data
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"""
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return self._buffer_has_audio(self._user_audio_buffer) and self._buffer_has_audio(
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self._bot_audio_buffer
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)
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def merge_audio_buffers(self) -> bytes:
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"""Merge user and bot audio buffers into a single audio stream.
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For mono output, audio is mixed. For stereo output, user audio is placed
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on the left channel and bot audio on the right channel.
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Returns:
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bytes: Mixed audio data
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"""
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if self._num_channels == 1:
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return mix_audio(bytes(self._user_audio_buffer), bytes(self._bot_audio_buffer))
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elif self._num_channels == 2:
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@@ -90,14 +126,23 @@ class AudioBufferProcessor(FrameProcessor):
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return b""
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async def start_recording(self):
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"""Start recording audio from both user and bot.
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Initializes recording state and resets audio buffers.
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"""
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self._recording = True
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self._reset_recording()
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async def stop_recording(self):
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"""Stop recording and trigger final audio data handlers.
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Calls audio handlers with any remaining buffered audio before stopping.
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"""
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await self._call_on_audio_data_handler()
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self._recording = False
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async def process_frame(self, frame: Frame, direction: FrameDirection):
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"""Process incoming audio frames and manage audio buffers."""
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await super().process_frame(frame, direction)
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# Update output sample rate if necessary.
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@@ -160,10 +205,21 @@ class AudioBufferProcessor(FrameProcessor):
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if not self.has_audio() or not self._recording:
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return
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# Call original handler with merged audio
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merged_audio = self.merge_audio_buffers()
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await self._call_event_handler(
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"on_audio_data", merged_audio, self._sample_rate, self._num_channels
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)
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# Call new handler with separate tracks
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await self._call_event_handler(
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"on_track_audio_data",
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bytes(self._user_audio_buffer),
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bytes(self._bot_audio_buffer),
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self._sample_rate,
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self._num_channels,
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)
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self._reset_audio_buffers()
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def _buffer_has_audio(self, buffer: bytearray) -> bool:
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