import socket from bedrock_agentcore import BedrockAgentCoreApp app = BedrockAgentCoreApp() def test_udp(): """Test UDP connectivity using STUN server""" stun_server = ("stun.l.google.com", 19302) msg = b'\x00\x01\x00\x00' + b'\x21\x12\xa4\x42' + b'\x00' * 12 sock = None try: sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) sock.settimeout(3) print("Trying to contact STUN server...") sock.sendto(msg, stun_server) data, addr = sock.recvfrom(1024) print("STUN response received:", data) return True except Exception as e: print("STUN test failed:", e) return False finally: if sock: sock.close() @app.entrypoint def my_agent(payload): # Run the UDP test udp_test_passed = test_udp() # Return the result along with the greeting return { "result": f"Hello {payload.get('name', 'World')}!", "udp_test_passed": udp_test_passed, "status": "UDP test passed" if udp_test_passed else "UDP test failed" } if __name__ == "__main__": app.run()