Replaces the per-frame asyncio.Event signaling with a monotonic
timestamp updated on each audio frame. The handler sleeps until the
next deadline (last_audio_time + timeout), recomputing on each wake-up
to account for audio arriving during sleep.
This avoids waking the handler on every audio frame (~50/s at 20ms
chunks), and guarantees detection latency is bounded by timeout rather
than 2 * timeout.
Also renames audio_starvation_timeout to audio_idle_timeout and
associated identifiers for consistency with existing pipecat naming
(user_idle_timeout, etc.).
These are TypedDicts (plain dicts at runtime), so no behavioral change
— just more descriptive type hints for readers. Use ToolParam instead
of FunctionToolParam for the Responses adapter to reflect that custom
non-function tools are supported. Use ChatCompletionToolParam instead
of Any for the completions adapter return type. Update tests to use
typed params in expected values.
During pipeline shutdown, proxy tasks must be cancelled before observer
resources are cleaned up. Previously, stop() was called inside
_cancel_tasks() and start() was called in _start_tasks(), which could
lead to proxy tasks still consuming frames after observer resources
were closed.
Now the lifecycle is explicit in _handle_start_frame: start() after all
observers are loaded, and stop() before cleanup() on shutdown.
Also fixes misleading variable name in TaskObserver.cleanup() where
iterating self._proxies yields observer keys, not Proxy values.
Fixes#4195
Move event.clear() from finally block to success path in
IdleFrameProcessor and UserIdleProcessor._idle_task_handler().
The finally block unconditionally cleared signals set during
async timeout callbacks, causing false-positive idle detection.
Closes#3402
* Add Inworld Realtime LLM service
Adds a WebSocket-based realtime service for Inworld's cascade
STT/LLM/TTS API with semantic VAD, function calling, and streaming
transcription support.
New files:
- src/pipecat/services/inworld/realtime/ (service, events)
- src/pipecat/adapters/services/inworld_realtime_adapter.py
- examples/foundational/19zb-inworld-realtime.py
Also includes:
- websockets dependency for inworld extra in pyproject.toml
- Adapter and settings tests matching OpenAI/Grok realtime patterns
- Fix for double-response when server-side VAD is enabled
* Prefer init-provided system instruction in Inworld Realtime
Adopt _resolve_system_instruction() from BaseLLMAdapter, matching the
pattern applied to OpenAI Realtime, Grok Realtime, Gemini Live, and
Nova Sonic in the pk/realtime-services-init-v-context-system-instructions-cleanup
branch.
* Update changelog entry with PR number
* Fix changelog format to use bullet point
* Polish PR: default model, example cleanup, changelog update
- Change default model from gpt-4.1-nano to gpt-4.1-mini
- Add function calling demo to example
- Remove demo-testing artifact from system instruction
- Mention Router support in changelog
* Address PR review feedback for Inworld Realtime
- Move example to examples/realtime/realtime-inworld.py
- Change initial context role from "user" to "developer"
- Remove explicit sample rates from example; sync them in
_ensure_audio_config so Inworld gets the transport's actual rates
- Add audio race condition guard in _handle_evt_audio_delta (matches
OpenAI realtime pattern)
- Convert remaining "system"/"developer" messages to "user" in adapter
- Add clarifying comment for local-VAD vs server-VAD metrics paths
* Simplify example, add provider tracking, remove local VAD path
- Remove function calling from example, switch model to xai/grok-4-1-fast-non-reasoning
- Add pipecat-realtime session key prefix and provider_data metadata
for Inworld traffic attribution
- Remove local VAD code path (Inworld only supports server-side VAD)
- Use typed InputAudioBufferAppendEvent for audio sends
* Default TTS model to inworld-tts-1.5-max
* Remove dead shimmed tools code, set STT/VAD defaults
- Remove non-functional AdapterType.SHIM custom tools code from adapter
- Default STT model to assemblyai/u3-rt-pro
- Default VAD eagerness to low