examples: websocket-server updates

This commit is contained in:
Aleix Conchillo Flaqué
2024-05-29 16:21:23 -07:00
parent e31e87aabd
commit 5f45a9d90f
2 changed files with 207 additions and 123 deletions

View File

@@ -1,134 +1,197 @@
<!DOCTYPE html>
<html lang="en">
<head>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://cdn.jsdelivr.net/npm/protobufjs@7.X.X/dist/protobuf.min.js"></script>
<title>WebSocket Audio Stream</title>
</head>
<title>Pipecat WebSocket Client Example</title>
</head>
<body>
<h1>WebSocket Audio Stream</h1>
<body>
<h1>Pipecat WebSocket Client Example</h1>
<h3><div id="progressText">Loading, wait...</div></h2>
<button id="startAudioBtn">Start Audio</button>
<button id="stopAudioBtn">Stop Audio</button>
<script>
const SAMPLE_RATE = 16000;
const BUFFER_SIZE = 8192;
const MIN_AUDIO_SIZE = 6400;
const SAMPLE_RATE = 16000;
const NUM_CHANNELS = 1;
let audioContext;
let microphoneStream;
let scriptProcessor;
let source;
let frame;
let audioChunks = [];
let isPlaying = false;
let ws;
// The protobuf type. We will load it later.
let Frame = null;
const proto = protobuf.load("frames.proto", (err, root) => {
if (err) throw err;
frame = root.lookupType("pipecat.Frame");
});
// The websocket connection.
let ws = null;
function initWebSocket() {
ws = new WebSocket('ws://localhost:8765');
// The audio context
let audioContext = null;
ws.addEventListener('open', () => console.log('WebSocket connection established.'));
ws.addEventListener('message', handleWebSocketMessage);
ws.addEventListener('close', (event) => console.log("WebSocket connection closed.", event.code, event.reason));
ws.addEventListener('error', (event) => console.error('WebSocket error:', event));
}
// The audio context media stream source
let source = null;
async function handleWebSocketMessage(event) {
const arrayBuffer = await event.data.arrayBuffer();
enqueueAudioFromProto(arrayBuffer);
}
// The microphone stream from getUserMedia. SHould be sampled to the
// proper sample rate.
let microphoneStream = null;
function enqueueAudioFromProto(arrayBuffer) {
const parsedFrame = frame.decode(new Uint8Array(arrayBuffer));
if (!parsedFrame?.audio) return false;
// Script processor to get data from microphone.
let scriptProcessor = null;
const frameCount = parsedFrame.audio.data.length / 2;
const audioOutBuffer = audioContext.createBuffer(1, frameCount, SAMPLE_RATE);
const nowBuffering = audioOutBuffer.getChannelData(0);
const view = new Int16Array(parsedFrame.audio.data.buffer);
// AudioContext play time.
let playTime = 0;
for (let i = 0; i < frameCount; i++) {
const word = view[i];
nowBuffering[i] = ((word + 32768) % 65536 - 32768) / 32768.0;
}
// Whether we should be playing audio.
let isPlaying = false;
audioChunks.push(audioOutBuffer);
if (!isPlaying) playNextChunk();
}
let startBtn = document.getElementById('startAudioBtn');
let stopBtn = document.getElementById('stopAudioBtn');
function playNextChunk() {
if (audioChunks.length === 0) {
isPlaying = false;
return;
}
const proto = protobuf.load("frames.proto", (err, root) => {
if (err) {
throw err;
}
Frame = root.lookupType("pipecat.Frame");
const progressText = document.getElementById("progressText");
progressText.textContent = "We are ready! Make sure to run the server and then click `Start Audio`.";
isPlaying = true;
const audioOutBuffer = audioChunks.shift();
const source = audioContext.createBufferSource();
source.buffer = audioOutBuffer;
source.connect(audioContext.destination);
source.onended = playNextChunk;
source.start();
}
startBtn.disabled = false;
stopBtn.disabled = true;
});
function startAudio() {
if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {
alert('getUserMedia is not supported in your browser.');
return;
}
function initWebSocket() {
ws = new WebSocket('ws://localhost:8765');
navigator.mediaDevices.getUserMedia({ audio: true })
.then((stream) => {
microphoneStream = stream;
audioContext = new (window.AudioContext || window.webkitAudioContext)();
scriptProcessor = audioContext.createScriptProcessor(BUFFER_SIZE, 1, 1);
source = audioContext.createMediaStreamSource(stream);
source.connect(scriptProcessor);
scriptProcessor.connect(audioContext.destination);
ws.addEventListener('open', () => console.log('WebSocket connection established.'));
ws.addEventListener('message', handleWebSocketMessage);
ws.addEventListener('close', (event) => {
console.log("WebSocket connection closed.", event.code, event.reason);
stopAudio(false);
});
ws.addEventListener('error', (event) => console.error('WebSocket error:', event));
}
const audioBuffer = [];
const skipRatio = Math.floor(audioContext.sampleRate / (SAMPLE_RATE * 2));
async function handleWebSocketMessage(event) {
const arrayBuffer = await event.data.arrayBuffer();
if (isPlaying) {
enqueueAudioFromProto(arrayBuffer);
}
}
scriptProcessor.onaudioprocess = (event) => {
const rawLeftChannelData = event.inputBuffer.getChannelData(0);
for (let i = 0; i < rawLeftChannelData.length; i += skipRatio) {
const normalized = ((rawLeftChannelData[i] * 32768.0) + 32768) % 65536 - 32768;
const swappedBytes = ((normalized & 0xff) << 8) | ((normalized >> 8) & 0xff);
audioBuffer.push(swappedBytes);
}
function enqueueAudioFromProto(arrayBuffer) {
const parsedFrame = Frame.decode(new Uint8Array(arrayBuffer));
if (!parsedFrame?.audio) {
return false;
}
if (audioBuffer.length >= MIN_AUDIO_SIZE) {
const audioFrame = frame.create({ audio: { audio: audioBuffer.slice(0, MIN_AUDIO_SIZE) } });
const encodedFrame = new Uint8Array(frame.encode(audioFrame).finish());
ws.send(encodedFrame);
audioBuffer.splice(0, MIN_AUDIO_SIZE);
}
};
if (playTime == 0) {
playTime = audioContext.currentTime;
}
initWebSocket();
})
.catch((error) => console.error('Error accessing microphone:', error));
}
// We should be able to use parsedFrame.audio.audio.buffer but for
// some reason that contains all the bytes from the protobuf message.
const audioVector = Array.from(parsedFrame.audio.audio);
const audioArray = new Uint8Array(audioVector);
function stopAudio() {
if (ws) {
ws.close();
scriptProcessor.disconnect();
source.disconnect();
ws = undefined;
}
}
audioContext.decodeAudioData(audioArray.buffer, function(buffer) {
const source = new AudioBufferSourceNode(audioContext);
source.buffer = buffer;
source.start(playTime);
source.connect(audioContext.destination);
playTime = playTime + buffer.duration;
});
}
document.getElementById('startAudioBtn').addEventListener('click', startAudio);
document.getElementById('stopAudioBtn').addEventListener('click', stopAudio);
function convertFloat32ToS16PCM(float32Array) {
let int16Array = new Int16Array(float32Array.length);
for (let i = 0; i < float32Array.length; i++) {
let clampedValue = Math.max(-1, Math.min(1, float32Array[i]));
int16Array[i] = clampedValue < 0 ? clampedValue * 32768 : clampedValue * 32767;
}
return int16Array;
}
function startAudioBtnHandler() {
if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {
alert('getUserMedia is not supported in your browser.');
return;
}
startBtn.disabled = true;
stopBtn.disabled = false;
audioContext = new (window.AudioContext || window.webkitAudioContext)({
latencyHint: "interactive",
sampleRate: SAMPLE_RATE
});
isPlaying = true;
initWebSocket();
navigator.mediaDevices.getUserMedia({
audio: {
sampleRate: SAMPLE_RATE,
channelCount: NUM_CHANNELS,
autoGainControl: true,
echoCancellation: true,
noiseSuppression: true,
}
}).then((stream) => {
microphoneStream = stream;
// 512 is closest thing to 200ms.
scriptProcessor = audioContext.createScriptProcessor(512, 1, 1);
source = audioContext.createMediaStreamSource(stream);
source.connect(scriptProcessor);
scriptProcessor.connect(audioContext.destination);
scriptProcessor.onaudioprocess = (event) => {
if (!ws) {
return;
}
const audioData = event.inputBuffer.getChannelData(0);
const pcmS16Array = convertFloat32ToS16PCM(audioData);
const pcmByteArray = new Uint8Array(pcmS16Array.buffer);
const frame = Frame.create({
audio: {
audio: Array.from(pcmByteArray),
sampleRate: SAMPLE_RATE,
numChannels: NUM_CHANNELS
}
});
const encodedFrame = new Uint8Array(Frame.encode(frame).finish());
ws.send(encodedFrame);
};
}).catch((error) => console.error('Error accessing microphone:', error));
}
function stopAudio(closeWebsocket) {
isPlaying = false;
startBtn.disabled = false;
stopBtn.disabled = true;
if (ws && closeWebsocket) {
ws.close();
ws = null;
}
if (scriptProcessor) {
scriptProcessor.disconnect();
}
if (source) {
source.disconnect();
}
}
function stopAudioBtnHandler() {
stopAudio(true);
}
startBtn.addEventListener('click', startAudioBtnHandler);
stopBtn.addEventListener('click', stopAudioBtnHandler);
startBtn.disabled = true;
stopBtn.disabled = true;
</script>
</body>
</body>
</html>