Make UserIdleController always-on with dynamic timeout updates
Always create UserIdleController (timeout=0 means disabled), removing all Optional guards. Add UserIdleTimeoutUpdateFrame to allow changing the idle timeout at runtime.
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- `UserIdleController` is now always created with a default timeout of 0 (disabled). The `user_idle_timeout` parameter changed from `Optional[float] = None` to `float = 0` in `UserTurnProcessor`, `LLMUserAggregatorParams`, and `UserIdleController`.
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