make endcall button keeps when connection fail
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2decf208b4
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@ -715,7 +715,7 @@ export function PhoneSimulator({
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>
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<PhoneIcon className="w-8 h-8" />
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</div>
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<span className="font-medium text-white">Call Agent</span>
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<span className="font-medium text-white">呼叫智能体</span>
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</button>
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<div className="relative">
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@ -725,7 +725,7 @@ export function PhoneSimulator({
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>
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<VoiceIcon className="w-3 h-3" />
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<span>
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{currentVoiceId === "BV001_streaming" ? "Female Voice" : "Male Voice"}
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{currentVoiceId === "BV001_streaming" ? "女性声音" : "男性声音"}
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</span>
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</button>
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{showVoiceMenu && (
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@ -745,7 +745,7 @@ export function PhoneSimulator({
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: "text-white"
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}`}
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>
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<span>Female Voice</span>
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<span>女性声音</span>
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{currentVoiceId === "BV001_streaming" && <CheckIcon />}
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</button>
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<button
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@ -760,7 +760,7 @@ export function PhoneSimulator({
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: "text-white"
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}`}
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>
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<span>Male Voice</span>
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<span>男性声音</span>
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{currentVoiceId === "BV002_streaming" && (
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<CheckIcon />
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)}
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@ -1198,6 +1198,20 @@ export function PhoneSimulator({
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</button>
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</div>
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)}
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{/* Fallback: Show End Call Button when in push-to-talk mode but no agent/audio */}
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{phoneMode === "normal" &&
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isPushToTalkMode &&
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!voiceAssistant.agent && (
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<div className="w-full flex items-center justify-center">
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<button
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className="p-4 rounded-full bg-red-500 text-white hover:bg-red-600 transition-colors"
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onClick={handleDisconnect}
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>
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<PhoneOffIcon className="w-6 h-6" />
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</button>
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</div>
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)}
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</div>
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</div>
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)
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@ -100,7 +100,18 @@ export const PlaygroundTabbedTile: React.FC<PlaygroundTabbedTileProps> = ({
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padding: `${contentPadding * 4}px`,
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}}
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>
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{tabs[activeTab].content}
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{tabs.map((tab, index) => (
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<div
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key={index}
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style={{
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display: index === activeTab ? 'block' : 'none',
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height: '100%',
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width: '100%',
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}}
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>
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{tab.content}
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</div>
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))}
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</div>
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</div>
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);
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@ -11,7 +11,7 @@ import {
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Track,
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TranscriptionSegment,
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} from "livekit-client";
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import { useEffect, useState } from "react";
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import { useEffect, useState, useRef } from "react";
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export function TranscriptionTile({
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agentAudioTrack,
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@ -30,39 +30,51 @@ export function TranscriptionTile({
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participant: localParticipant.localParticipant,
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});
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const [transcripts, setTranscripts] = useState<Map<string, ChatMessageType>>(
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new Map(),
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);
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const [messages, setMessages] = useState<ChatMessageType[]>([]);
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const { chatMessages, send: sendChat } = useChat();
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const transcriptMapRef = useRef<Map<string, ChatMessageType>>(new Map());
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// store transcripts
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// Build messages from segments and chat - always rebuild from current state
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useEffect(() => {
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const transcriptMap = transcriptMapRef.current;
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// Process agent segments - update existing or add new
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if (agentAudioTrack) {
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agentMessages.segments.forEach((s) =>
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transcripts.set(
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agentMessages.segments.forEach((s) => {
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const existing = transcriptMap.get(s.id);
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transcriptMap.set(
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s.id,
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segmentToChatMessage(
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s,
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transcripts.get(s.id),
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existing,
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agentAudioTrack.participant,
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),
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),
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);
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);
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});
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}
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localMessages.segments.forEach((s) =>
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transcripts.set(
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// Process local segments - update existing or add new
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localMessages.segments.forEach((s) => {
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const existing = transcriptMap.get(s.id);
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transcriptMap.set(
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s.id,
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segmentToChatMessage(
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s,
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transcripts.get(s.id),
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existing,
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localParticipant.localParticipant,
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),
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),
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);
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);
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});
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const allMessages = Array.from(transcripts.values());
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// Build all messages
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const allMessages: ChatMessageType[] = [];
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// Add all transcript messages
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transcriptMap.forEach((msg) => {
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allMessages.push(msg);
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});
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// Add chat messages
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for (const msg of chatMessages) {
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const isAgent = agentAudioTrack
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? msg.from?.identity === agentAudioTrack.participant?.identity
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@ -79,6 +91,7 @@ export function TranscriptionTile({
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name = "Unknown";
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}
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}
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allMessages.push({
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name,
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message: msg.message,
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@ -86,10 +99,11 @@ export function TranscriptionTile({
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isSelf: isSelf,
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});
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}
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// Sort by timestamp
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allMessages.sort((a, b) => a.timestamp - b.timestamp);
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setMessages(allMessages);
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}, [
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transcripts,
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chatMessages,
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localParticipant.localParticipant,
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agentAudioTrack?.participant,
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