make chat message overlay right
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f1b331d923
commit
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@ -70,7 +70,7 @@ export function PhoneSimulator({
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const pushToTalkButtonRef = useRef<HTMLButtonElement>(null);
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const [showChatOverlay, setShowChatOverlay] = useState(false);
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const [chatOverlayPosition, setChatOverlayPosition] = useState({ x: 0, y: 0 }); // Will be positioned at top-right by ChatOverlay component
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const [chatTogglePosition, setChatTogglePosition] = useState({ x: 0, y: 56 }); // Initial position aligned with visualizer
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const [chatTogglePosition, setChatTogglePosition] = useState<{ x?: number; right?: number; y: number }>({ right: 16, y: 56 }); // Initial position on the right
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const [isDraggingChatToggle, setIsDraggingChatToggle] = useState(false);
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const chatToggleRef = useRef<HTMLButtonElement>(null);
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const chatToggleDragOffset = useRef({ x: 0, y: 0 });
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@ -203,14 +203,26 @@ export function PhoneSimulator({
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if (!phoneContainerRef.current || !chatToggleRef.current) return;
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const containerRect = phoneContainerRef.current.getBoundingClientRect();
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const buttonRect = chatToggleRef.current.getBoundingClientRect();
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const clientX = 'touches' in e ? e.touches[0].clientX : e.clientX;
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const clientY = 'touches' in e ? e.touches[0].clientY : e.clientY;
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// Calculate offset relative to container
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// If using right positioning, convert to x for dragging
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if (chatTogglePosition.right !== undefined && chatTogglePosition.x === undefined) {
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const currentX = containerRect.width - chatTogglePosition.right - buttonRect.width;
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setChatTogglePosition({ x: currentX, y: chatTogglePosition.y });
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chatToggleDragOffset.current = {
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x: clientX - containerRect.left - chatTogglePosition.x,
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x: clientX - containerRect.left - currentX,
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y: clientY - containerRect.top - chatTogglePosition.y,
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};
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} else {
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// Already using x positioning
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const currentX = chatTogglePosition.x ?? 0;
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chatToggleDragOffset.current = {
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x: clientX - containerRect.left - currentX,
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y: clientY - containerRect.top - chatTogglePosition.y,
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};
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}
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};
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const handleChatToggleDragMove = (e: MouseEvent | TouchEvent) => {
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@ -269,24 +281,8 @@ export function PhoneSimulator({
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};
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}, [isDraggingChatToggle]);
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// Initialize chat toggle button position when connected and container is available
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useEffect(() => {
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if (roomState === ConnectionState.Connected && phoneContainerRef.current) {
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// Use a small delay to ensure the button is rendered
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const timer = setTimeout(() => {
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if (phoneContainerRef.current && chatToggleRef.current) {
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const containerWidth = phoneContainerRef.current.offsetWidth;
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const buttonWidth = chatToggleRef.current.offsetWidth || 44; // Approximate button width
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// Position at rightmost border (flush with right edge)
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setChatTogglePosition({
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x: containerWidth - buttonWidth - 56,
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y: 56,
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});
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}
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}, 100);
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return () => clearTimeout(timer);
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}
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}, [roomState]); // Initialize when connected
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// Initialize chat toggle button position - keep it on the right using 'right' CSS property
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// Only convert to 'x' (left positioning) when user drags it
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useEffect(() => {
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if (showCameraMenu) {
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@ -1013,7 +1009,8 @@ export function PhoneSimulator({
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onTouchStart={handleChatToggleDragStart}
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title={showChatOverlay ? "Hide chat (drag to move)" : "Show chat (drag to move)"}
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style={{
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left: chatTogglePosition.x,
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...(chatTogglePosition.x !== undefined ? { left: chatTogglePosition.x } : {}),
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...(chatTogglePosition.right !== undefined ? { right: chatTogglePosition.right } : {}),
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top: chatTogglePosition.y,
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}}
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>
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